Another 2 hours have passed and I finally added some basic input. You can send your units around and get detected by the zombies now. In fact the movement system is pretty close to beeing done, just 2 more minor features and it should be stable enough for the prototype release.
Next up is some more server code. I really need to finish the character state syncronisation. Then I'll have another go at the zombie behaviour and finish the movement system. Then I'll finally upload a first webPlayer build.
But first I'm gonna make me a Goulash. (You guys really spell that as GOULash... Like... Goul? Thats freakin weired!)
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