Can I make a simple strategy game prototype in a single day? Not sure to be honest, but let's find out!
The concept is fairly simple and something I tried to do numerous times before. It's a multiplayer coop strategy game in which you controll a group of individuals trying to escape a zombie outbreak. Think of Left4Dead meets Commandos2. Is it gonna work? No clue. But I'll keep you up to date. Let's do this!
First 3 Steps:
- basic netcode, sync characters and random values over the network
- basic class structure and behaviour functions for survivors and zombies
- basic input & ui
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