Sneaky Update 06.4.14
-added a base texture to the map mesh. Each room now has it's own color and many surfaces have a slight color variation to make it a little easier to the eye
-added a little vent to crawl through to show off the fixed collision mechanic. Ironically this vent is extremely buggy and I'd advise you to avoid it at all cost
-added a moon. No seriously! I now have 3d skyMaps with a fancy moon to look at while getting shot to pieces
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